Archivist Into the Artverse logo
Archivist Into the Artverse™
Culture-Tech • EdTech • VR • Public Game Release
Institutional cultural worlds built with game technology

Heritage becomes walkable - for institutions and the public.

A Culture-Tech & EdTech platform that reconstructs historically accurate environments from paintings, letters, maps and archives - deployable by museums, universities and tourism bodies, and also released as a narrative exploration game for global audiences.

Museums • Archives • CitiesUniversities • SchoolsPublic Game Release
Built in Unreal Engine • VR-ready prototypes • Institutional demonstrations available
Institutional DeploymentResearch-led ReconstructionVR + Desktop
Scroll for institutional deployment modes, readiness, and team.
Sources

Paintings, letters, maps, archives and primary documents inform every build.

Reconstruction

Research-led worldbuilding that prioritizes historical and cultural accuracy.

Engagement

Immersive environments institutions can deploy - and the public can explore.

For institutions

Deploy historically accurate immersive environments for exhibitions, public engagement, cultural diplomacy, and tourism showcases - powered by game technology for scale and accessibility.

Museums & Archives

Immersive exhibits, contextual storytelling, digital preservation layers, and guided visitor journeys.

Cities & Tourism

Digital heritage showcases, inbound interest, pre-visit engagement, and cultural districts accessible worldwide.

Public Installations

On-site VR stations, events, traveling exhibitions, and hybrid activations for cultural engagement.

Cultural Diplomacy

Share cultural memory across borders through curated, historically grounded immersive worlds.

For education

Place-based learning that students can walk through. We support guided tours, lesson overlays, and structured activities that align with institutional learning goals - without turning history into a lecture.

Guided Mode
Curated tours, educator pacing, chapter-based exploration.
Learning Layers
Primary sources, context cards, and interactive learning prompts.
Immersive education environment

Worlds in development

Cultural districts designed for institutional deployment and public exploration.

Tip: put images in /public/images and set each card’s image prop (e.g. image="/images/worlds/cafe.jpg").
Character reconstruction - Arles (1888)

Meet Joseph Ginoux - rebuilt from paintings, not imagination.

A research-led character pipeline translating archival visual evidence into a walkable, explorable presence. Below: the primary paintings that governed the reconstruction, alongside an interactive 3D model.

Rotatable-Drag to rotate
Evidence-bound reconstruction
Rotatable-Drag to rotate
Tip: drag to rotate - scroll to zoom
Evidence-bound reconstruction: proportions and features constrained by documented primary visual sources.
Reference paintings

Primary visual sources informing the character reconstruction.

Vincent van Gogh - Portrait of Joseph-Michel Ginoux
Vincent van Gogh - Portrait of Joseph-Michel Ginoux
Primary facial reference defining bone structure, gaze, and expressive features.
Paul Gauguin - Portrait of Joseph-Michel Ginoux
Paul Gauguin - Portrait of Joseph-Michel Ginoux
Secondary profile study informing side-face proportions and facial volume.
Vincent van Gogh - Cafe de la Gare
Vincent van Gogh - Cafe de la Gare
Attire, posture, and period costume cues derived from the cafe setting.
Designed for institutional deployment across museums, education platforms, and research-led cultural exhibitions.

An institutional platform - with a public game release

The Archivist is designed first as an institutional cultural platform - enabling museums, archives, universities, and tourism bodies to deploy immersive environments for education, exhibitions, and public engagement.

These same worlds are also released as a story-driven exploration game, allowing global audiences to access culture through play and discovery - without compromising historical integrity.

One research and world-building pipeline. Multiple deployment modes.

Institution Mode
Exhibitions • showcases • on-site installations • curated visitor journeys.
Education Mode
Guided tours • lesson layers • classroom prompts • curriculum-aligned modules.
Game Mode
Exploration • narrative progression • collectibles • discovery-driven learning.

Readiness

Working prototypes you can experience today.

Validated working prototypes with institutional demonstrations (TRL 6–7)
VR environments built

Navigable districts with locomotion and interactions.

Interactive prototype running

Unreal Engine demo ready for presentations.

Institutional demos underway

Prepared for cultural partnerships and showcases.

Why game technology?

Built using game engines to achieve scale, accessibility, and engagement - not positioned as a traditional entertainment-only game.

Yellow House Productions

Archivist Into the Artverse™ was originally conceived and founded by Hasitha as an independent cultural research and world-building project.

During its early development, Hasitha met Prabha, and together they founded Yellow House Productions to formally carry the project forward as a studio-led initiative focused on art, history, and immersive technology.

As the project matured, Yellow House Productions expanded to include a Chief Technology Officer, strengthening its technical foundation while preserving the original creative and research vision behind Archivist.

While the core vision and direction remain in-house, Yellow House Productions collaborates with a distributed network of concept artists, technical artists, and sound designers through its development arm, The ROI Firm.

Studio owner
Yellow House Productions logo
Yellow House Productions

Independent culture-tech studio founded by Hasitha and Prabha.

Culture-Tech
EdTech
VR + Desktop
Research-led

Core team

Founders and leadership responsible for vision, research integrity, and long-term direction.

Hasitha
Hasitha
Founder

Founder of Archivist Into the Artverse™ and co-founder of Yellow House Productions. Leads vision, research direction, institutional partnerships, and long-term strategy across the studio and its cultural ecosystem.

Prabha
Prabha
Co-founder

Co-founder of Yellow House Productions. Oversees creative direction, research-driven visual language, and artistic coherence across historically grounded worlds and institutional deployments.

Chief Technology Officer
Chief Technology Officer
Engineering & Immersive Systems

Responsible for technical architecture, immersive systems, and scalable deployment across VR and desktop platforms. Supports institutional reliability and performance.

Collaborators & ecosystem partners

Independent collaborators, advisors, and institutions contributing to research integrity, production workflows, and cultural authenticity.

Alain Amiel
Alain Amiel
Cultural & Historical Advisor - Arles

Provides cultural and historical insight supporting the reconstruction of Arles (1888), contributing local context, historical accuracy, and interpretive depth.

The ROI Firm
The ROI Firm
Development & Production Partner

The ROI Firm supports Archivist Into the Artverse™ through production coordination, technical development workflows, and access to a global network of creative and technical specialists engaged on a project-by-project basis.

Art Institute of Chicago
Art Institute of Chicago
Permission Granted

Selected historical maps used in the Arles reconstruction are reproduced with permission from the Art Institute of Chicago, based on materials published in their archival collections.

Partnerships

We collaborate with museums, archives, cities, tourism boards, universities, and aligned investors to build the next layer of cultural access - with pilots, deployments, and long-term world expansion.

Typical next step: a short walkthrough + pilot scope (venue, audience, duration, hardware).
Institutional partnership deployment
Contact

Request an institutional demo

Tell us your institution, audience size, and deployment context. We'll reply with a walkthrough and pilot options.